vendredi 21 décembre 2012

Getting Started with Raspberry Pi

Getting Started
Getting Started with Raspberry Pi
Shawn Wallace (Auteur), Matt Richardson (Auteur)

Download : EUR 6,69 (as of 12/21/2012 00:57 PST)

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mardi 4 décembre 2012

The Little Black Book of Design

The Little
The Little Black Book of Design
Adam Judge (Auteur)

Download : EUR 1,44 (as of 12/04/2012 09:43 PST)

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lundi 3 décembre 2012

Graphics for Learning: Proven Guidelines for Planning, Designing, and Evaluating Visuals in Training Materials

Graphics for Learning
Graphics for Learning: Proven Guidelines for Planning, Designing, and Evaluating Visuals in Training Materials
Ruth C. Clark (Auteur), Chopeta Lyons (Auteur)

Download : EUR 37,98 (as of 12/03/2012 08:37 PST)

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Description du produit

Graphics for Learning teaches you how to design effective graphics for print or online and computer-generated materials--multimedia, texts, working aids, and slides--that will maximize learning, understanding, and reasoning. Based on solid research on how people learn, this crucial resource contains best practices and shows you how to go beyond the visible features of graphics to plan visuals that are based on their communication and psychological functions. Written by instructional design experts Ruth Colvin Clark and Chopeta Lyons, Graphics for Learning includes a graphic design model that guides you through the visual planning process--from needs assessment through production. No matter how much or little expertise you have working with graphics, this book will help you boost your return on investment by giving you the information you need to design and implement the most effective visuals. Graphics for Learning shows how to:

  • Select the graphics that can impr ove learning and workplace performance.
  • Plan the most appropriate visual for computer or paper instructional materials.
  • Design the best graphics for instructional content.
  • Tailor visuals for individual learners.
  • Avoid using the wrong visuals for motivational purposes.
  • Understand the characteristics of graphics that support (or disrupt) learning.
  • Follow a systematic graphic design model that helps you plan graphics that match your instructional context.

vendredi 30 novembre 2012

The TI-Nspire for Beginners

The TINspire
The TI-Nspire for Beginners
Lucas Allen (Auteur)

Download : EUR 5,14 (as of 11/30/2012 02:09 PST)

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jeudi 22 novembre 2012

Kindle Fire Manual

Kindle Fire
Kindle Fire Manual
Robert Smith (Auteur)

Download : EUR 2,68 (as of 11/22/2012 14:25 PST)

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mardi 20 novembre 2012

An Awesome Guide to Motion 5

An Awesome
An Awesome Guide to Motion 5
Jared Ewing (Auteur), Kim Carney (Sous la direction de)

Download : EUR 8,95

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lundi 19 novembre 2012

Worldreader.org iREAD Concept Note (Kindle Edition)

Worldreaderorg iREAD
Worldreader.org iREAD Concept Note (Kindle Edition)
Elizabeth Wood (Auteur), Colin McElwee (Auteur), David Risher (Auteur), Zev Lowe (Auteur), Mike Sundermeyer (Auteur), Susan Moody (Auteur)

Download : EUR 2,68

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dimanche 11 novembre 2012

vendredi 9 novembre 2012

jeudi 8 novembre 2012

Raspberry Pi for Schools

Raspberry Pi
Raspberry Pi for Schools
Raspberry Shake (Auteur)

Download : EUR 4,81
6 neuf & d'occasion a partir de EUR 4,81

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mardi 6 novembre 2012

Oversold and Underused: Computers in the Classroom

Oversold and Underused
Oversold and Underused: Computers in the Classroom
Larry Cuban (Auteur)

Download : EUR 14,64
6 neuf & d'occasion a partir de EUR 14,64

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Description du produit

Impelled by a demand for increasing American strength in the new global economy, many educators, public officials, business leaders, and parents argue that school computers and Internet access will improve academic learning and prepare students for an information-based workplace.

But just how valid is this argument? In Oversold and Underused, one of the most respected voices in American education argues that when teachers are not given a say in how the technology might reshape schools, computers are merely souped-up typewriters and classrooms continue to run much as they did a generation ago. In his studies of early childhood, high school, and university classrooms in Silicon Valley, Larry Cuban found that students and teachers use the new technologies far less in the classroom than they do at home, and that teachers who use computers for instruction do so infrequently and unimaginatively.

Cuban points out that historical and organizational economic contexts influence how teachers use technical innovations. Computers can be useful when teachers sufficiently understand the technology themselves, believe it will enhance learning, and have the power to shape their own curricula. But these conditions can�t be met without a broader and deeper commitment to public education beyond preparing workers. More attention, Cuban says, needs to be paid to the civic and social goals of schooling, goals that make the question of how many computers are in classrooms trivial.

uCertify Guide for EC-Council Exam 312-50

uCertify Guide
uCertify Guide for EC-Council Exam 312-50
uCertify Team (Auteur)

Download : EUR 7,21
6 neuf & d'occasion a partir de EUR 7,21

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dimanche 21 octobre 2012

Multimedia Projects in Education: Designing, Producing, and Assessing

Multimedia Projects in Education
Multimedia Projects in Education: Designing, Producing, and Assessing
Karen S. Ivers (Auteur), Ann E. Barron (Auteur)

Download : EUR 19,59
6 neuf & d'occasion a partir de EUR 19,59

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Description du produit

This highly praised handbook presents proven strategies for incorporating multimedia projects into the curriculum. The authors use the DDD-E model (DECIDE, DESIGN, DEVELOP, EVALUATE) to show how to select and plan multimedia projects, use prsentation and development tools, manage graphics, audio, and digital video, and evaluate student work.